Play your favorite classic Scream Fortress maps alongside Jungle Inferno! We've added free Halloween contracts and rewards to the ConTracker! Scream Fortress IX runs through November 8, 2017.
Community news
Aggregated from all TF2 related websites and social media.An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Scream Fortress IX has arrived!
- Play your favorite classic Scream Fortress maps!
- Free Halloween contracts and rewards added to the ConTracker!
- Event runs through November 8, 2017
- Updated Brimstone
- Players now crit and healthboost when exiting the Hell area instead of just ubercharge
- Increased slightly RED team respawn time on the last area
- Fixed the coffin music playing into the next round from previous one
- Fixed Monoculus sometimes getting stuck to certain locations
- Fixed players sometimes getting stuck to other players in Hell area
- Adjusted preferred nav-path for Merasmus to prevent him going into RED final base
- Fixed The Thermal Thruster not doing 3x damage when landing on enemies
- The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine mode
- Fixed an LOD bug with The Holiday Punch
- Updated model/materials for The War Eagle
The Engineer Update Teaser Trailer
published 7 years ago. 3,703,410 views, 91,607 likes, 0 dislikes and 13,873 comments.Team Fortress 2 Trailer
published 7 years ago. 3,152,448 views, 80,370 likes, 0 dislikes and 10,837 comments.UGC EU HL S23 Plat W7: 0 Friends Online vs. Contains Nuts
published 7 years ago. 318 views, 22 likes, 0 dislikes and 3 comments.An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
- Fixed a client/server crash related to contracts
- Fixed a server crash related to taunting
- Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers
- Abandon/disconnect dialogs now show controller hint icons when Steam Controller is active
- Removed trade restrictions from the Prinny items
Tip of the Hats 2017 - Sideshow vs Harsha Table Tennis
published 7 years ago. 1,404 views, 69 likes, 0 dislikes and 4 comments.An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a Steam Workshop tag for War Paint submissions
- Updated the description for The Gas Passer
- Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects
- Updated the models/materials for The Nuke, The Snowmann, and The Fireman's Essentials
- Updated the following Contracts:
- Reduced the number of times the bonus objectives for the Thermal Thruster Contract need to be completed
- Reduced the number of times "Defend the control point" objectives need to be completed
- Fixed The Loose Cannon not being able to Double Donk
- Fixed the afterburn duration for The Huo-Long Heater, The Sharpened Volcano Fragment, The Huntsman, and The Cow Mangler
- Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping in the HUD
- Fixed the charge meter not recharging for The Fishcake and The Robo-Sandvich
- Fixed The Fishcake not honoring the viewmodel minmode setting
- Fixed The Festive Black Box not working for Black Box Contracts
- Fixed the charge meter for The Sandvich not resetting to 100% when the player picks up a health kit
- Fixed the 2nd objective for the Brass Beast Contract
- Fixed the HUD prompt for a movable building so it shows the proper Steam Controller button text
- Fixed party invite and join requests being inconsistent with five or more players in the group
- Fixed the party invite mode setting not saving when exiting the game
- Fixed party invite mode and ignore party invites settings not always working as expected
- Fixed a case were a party invite or join request would reappear after being acted upon
TotH 2017 | Day 3 - Sideshow Pubs (Go Pro + Carolina Reaper)
published 7 years ago. 1,302 views, 26 likes, 0 dislikes and 4 comments.TotH 2017 | Day 3 - Jumping
published 7 years ago. 6,597 views, 145 likes, 0 dislikes and 23 comments.TotH 2017 | Day 3 - PUBG Zombies
published 7 years ago. 811 views, 22 likes, 0 dislikes and 3 comments.TotH 2017 | Day 3 - Keep Talking & Nobody Explodes
published 7 years ago. 594 views, 25 likes, 0 dislikes and 2 comments.TotH 2017 | Day 1 - Star Trek: Bridge Crew
published 7 years ago. 506 views, 13 likes, 0 dislikes and 3 comments.TotH 2017 | Day 3 - PUBG Four Man from the LAN
published 7 years ago. 618 views, 10 likes, 0 dislikes and 5 comments.TotH 2017 | Day 2 - Variety Block
published 7 years ago. 382 views, 7 likes, 0 dislikes and 2 comments.TotH 2017 | Day 2 - Overwatch Minigames
published 7 years ago. 543 views, 8 likes, 0 dislikes and 0 comments.TotH 2017 | Day 1 - Overwatch Caster Showmatch
published 7 years ago. 1,216 views, 22 likes, 0 dislikes and 3 comments.An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to the Dragon's Fury
- Fixed showing only a few weapons instead of the full set when redeeming a War Paint
- Fixed an exploit related to the Heavy's health and the G.R.U.
- Fixed contract objectives related to the Direct Hit not registering
- Fixed contract objectives related to sentries not registering
- Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity
- Fixed being unable to turn-in one of the bonus objectives for the Medic contract
- Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round
- Updated koth_lazarus
- Fixed an issue with map-specific sprites not loading
- Updated pl_enclosure_final
- Fixed various errors related to textures
- Updated cp_mercenarypark
- Fixed enemy players being able to enter opposing spawn rooms
- Fixed areas near cap A and cap B where Engineers could build in inaccessible areas
- Fixed spawn room doors sometimes becoming blocked
- Updated Steam Controller support
- Game controllers which are attached but left idle no longer cause the game to assume that Steam Controller input is desired.
- Reverted configuration change which caused some non-Steam Controller devices to default to using Steam Controller configuration. Users can re-enable this via the Steam Big Picture UI if desired.(Conversely, players who prefer the legacy gamepad mode, should ensure this setting is not enabled.)