We were thinking, what with that Day around the corner, and us having reached the first of our Patreon goals (thank you, we love you all so much) that we should celebrate and make good on our pledge of giving back to the community. As it happens Beefer, our semi-domesticated pink Balloonicorn, is looking to get a tattoo to celebrate his long standing love of all things Team Fortress 2. […]
It’s been a long time since we’d had actual Royalty on the show. And for King Raja it’s been a long time since he’s been anywhere at all. At least his Youtube life has been on hold for a while. We took some time to find out what has been keeping him away, and what we can expect to see now that he’s looking to return. Don’t call it a […]
Ah 2017, what a year that was. Full of nightmares and updates. Well, update at least. Which is better than no update, let me tell you. How much better? Not much. On the show: Smissmass 2017 Nightmare before Smissmas showcase Connect 5 Py-bun’s birbs 1 | 2 | 3 | 4 | 5 | 6 Official update of the year!
Prepare yourself, the UGC League Winter Season is about to start! Come join the thousands of players that played last season for some competitive TF2 action! The first week of matches starts January 19th for 4v4, January 22nd for Highlander and January 24th for 6v6.
UGC has divisions across North America, South America, Europe, Asia, and Australia/New Zealand. Players from any of these regions are encouraged to sign-up and join the fun! (Remember, February 1st is the last day that teams can sign up.) Visit the UGC website for more information.
The one where Agro admits he’s nuts… about the Saxxy Awards VII. Also on the show: Heals for Reals raises more than twelve thousand dollars and makes it onto the TF2 blog UEAKCrash announced the 2018 April Fools mini-contest Cyanic releases a frag movie from i52 Sigafoo announces the Prolander One Day Cup TF2 update for December 13th 2017 Special thanks to all of our Patrons: Save_us.626, NiceAsh, CriticalFlaw, Murlock Jonny, […]
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2017!
All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
Event runs through January 10th, 2018
Added the Winter 2017 War Paint Case
Contains 15 new community-contributed War Paints
Randomly dropped for players who have activated a Jungle Inferno Campaign Pass
Added the Winter 2017 Cosmetic Case
Contains 20 new community-contributed items
The Festivizer can be found as a bonus drop when opening the case
Added 6 new community-contributed taunts to the Mann Co. Store
Taunt: The Skating Scorcher
Taunt: The Bunnyhopper
Taunt: Runner's Rhythm
Taunt: Luxury Lounge
Taunt: Surgeon's Squeezebox
Taunt: The Trackman's Touchdown
Expanded the list of weapons that can be Festivized!
Ubersaw, Dragon's Fury, Amputator, Air Strike, Back Scratcher, Scotsman's Skullcutter, Bazaar Bargain, Black Box, Claidheamh Mòr, Crusader's Crossbow, Degreaser, Loose Cannon, Persian Persuader, Detonator, Brass Beast, Holy Mackerel, Loch-n-Load, Powerjack, Iron Bomber, Reserve Shooter, Disciplinary Action, Family Business, Shahanshah, Scorch Shot, Shortstop, Soda Popper, Rescue Ranger, Tomislav, Panic Attack, Winger
Mann Co. Store winter sale!
General
War Paints can now be used for Mann Co. Trade-Ups
Fixed a rendering issue with the Misty Skull unusual effect
Fixed a case where it was possible to use the Thermal Thruster twice in one launch
Fixed the inspect animation for the Shortstop
Fixed the Festive Sandvich not showing the bite mark when eaten
Increased the maximum number of backpack slots to 3000 (from 2500)
Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals
Added Ready Steady Pan Season 3 tournament medals
Updated cp_mercenarypark
Added a forward spawn for BLU when attacking the final control point
Added a connecting stairwell to the mid-structure of the final control point
Fixed area portal rendering issues between the first and second control points
Updated pd_watergate
Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
<50% difference in scores: 8s for leading team, 4s for trailing
>50% difference in scores: 12s for leading team, 0s for trailing
Equal scores: 6s for each team
Relocated the player beer pickup counter on the HUD to the lower left, but made it slightly larger
Updated the soundscape to have more alien-y sounds in the main areas