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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed the scoreboard not displaying the proper images for Jungle Inferno Campaign Pass owners
Fixed a Pyro animation bug related to jumping
Fixed the Spy-cicle not giving the Spy fire immunity
Fixed the animation for The Second Banana plate
Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping
Added the Titanium Tank Participant Medal
Updated the Mann Co. Store to support the new foreign currencies added to Steam
Updated the localization files
Updated pl_enclosure_finalFixed a buildable area in BLU spawn for stage 1
Updated materials for foliage props Updated plr_bananabayThe train will now pass at its maximum frequency after both payloads make it up the large hill
Fixed players getting pushed into the underwater tunnel and ceiling over right spawn exit
Fixed spawn gates trapping enemy players
Amplified train engine sound
Reworked left spawn exit
Added small barrier near final cap
Improved performance in some areas
Reduced push force near outer rocks Updated cp_mossrockFixed small area where Engineers could build in initial BLU spawn
Fixed area where you could fall in the pit and not die
Fixed cases where you could block the train without dying
The train now doesn't kill you if your toe touches it
Optimized FPS around the last point. Should be significantly better.
Brightened the underside of last point slightly
Improved clipping around the ramp to last point
Fixed a case where your view would glitch out on the sign near cap A
published 6 years ago. 320 views, 14 likes, 0 dislikes and 3 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a bug related to The Fortified Compound and lighting arrows
Updated the RGL.gg Pick/Ban Prolander Participant tournament medal so it can be painted
Updated the localization files
Agro is alone again, and feeling the pinch, what with the mammoth swell of updates and fixes. It’s enough to make a man yearn for a simpler time when nothing happened to anything anywhere. This episode was record on October 28th. Also on the show: Updates: October 23rd October 24th October 25th October 27th Engineer Update Teaser Trailer Jungle Inferno HUD hotfix Despair screenshot competition
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed an exploit where players were getting out of bumper-car mode and ghost mode on Halloween maps
Fixed a rare client crash related to community server mods
Fixed not seeing the new flamethrower effects on some machines
Fixed not being able to jump after zooming with The Classic
Fixed the bite bodygroup for The Second Banana
Fixed The Rescue Ranger not drawing its attached screen properly
Fixed The Saxton not cloaking properly
Fixed a Pyro melee animation bug
Fixed a client hitch related to the backpack
Added new drop plates for The Fishcake, The Dalokohs Bar, and The Buffalo Steak Sandvich
Updated the Taunt Unusualifier 'Inspect' screen to display the unusual effects it will roll against when used
Updated the localization files
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a client crash related to the Mann Co. Store
Fixed server crash related to the ConTracker
War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New againExisting War Paints and weapons affected by yesterday's change will be fixed-up in the coming days Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar
Fixed the Festive Jag not drawing the lights
Fixed a bug related to the Razorback and touching a resupply closet or respawning
Fixed the Mantreads description for reduced airblast vulnerability
Fixed bots constantly respawning during Training mode
Fixed bots constantly respawning when tf_bot_force_class is set
Fixed a case where bots would constantly respawn if tf_bot_spawn_use_preset_roster was disabled
Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to disable bot reselecting their class while in spawn rooms
Fixed a bug with the Phlogistinator's attack distance so it matches the other flamethrowers
Fixed the War Paint icons in the Steam Community MarketKnown issue: War Paints still show as blank and with zero quantity in search results Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine
War Paints now have individual listings on the Steam Community Market
Outgoing party invites now get a notification panel
Updated cp_badlandsDisabled collision on a bunch of props (mainly lights/lamps)
Reduced attackers' spawn advantage by 1 second when working on final control point
Upgraded the small ammo pack to medium in the yard (on the porch)
published 6 years ago. 323 views, 15 likes, 0 dislikes and 7 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed an issue with how Flamethrowers were determining range after recent fixes to close-range hit detection
Updated the Taunt Unusualifier to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event
Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a client crash related to weapons with effect meters
Fixed a bug with the main menu sometimes displaying two character images at the same time
Fixed the recharge rate for the Fishcake
Fixed being able to buy airblast upgrades for the Phlogistinator in Mann vs. Machine mode
Fixed flamethrowers not damaging buildings at close distance
Fixed a bug related to the Dragon's Fury projectiles not hitting enemies
Changed The Gunslinger contract objective from "Get a kill with a sentry" to "Get a kill with a mini-sentry"
Reduced the number of times "Get 5 kills with The Back Scatter in a single life" needs to be scored to 3
Updated pl_badwater to improve hit detection around some of the staircases
Notes missed from the previous update:
Fixed the new airblast not honoring airblast vulnerability modifiers on Mann vs. Machine bots
Fixed the new airblast not benefiting from the airblast force upgrade in Mann vs. Machine
Fixed The Mantreads not properly granting airblast resistance
October 21st 2017 will be the date that many players first started playing TF2. It was, by no coincidence also the time that the biggest update for Team Fortress 2 since unsliced bread dropped Jungle Inferno. All this pales into insignificance since it was also the day we finally got to have CeeJaey on the podcast.
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the Case Global Unusual Effects to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event. This applies to all cosmetic cases.
Fixed all classes doing 3x damage when landing on enemies
Fixed the Flare Contract Bonus Objective requiring mini-crit kills instead of crit kills
Made it easier to score "defend an objective" style Contract objectives
Lowered the requirements for the Amputator Contract's bonus objectives
Fixed a case where players standing directly in front of the Pyro would not get burned
Fixed a bug related to the Medi Gun and changing class/loadout while being healed
Updated Mann vs. MachineRemoved the "Faster recharge rate" upgrades from The Dragon's Fury
Fixed the missing "Increased Airblast Push Force" upgrade on The Dragon's Fury
Play your favorite classic Scream Fortress maps alongside Jungle Inferno ! We've added free Halloween contracts and rewards to the ConTracker! Scream Fortress IX runs through November 8, 2017.
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Scream Fortress IX has arrived!Play your favorite classic Scream Fortress maps!
Free Halloween contracts and rewards added to the ConTracker!
Event runs through November 8, 2017
Updated BrimstonePlayers now crit and healthboost when exiting the Hell area instead of just ubercharge
Increased slightly RED team respawn time on the last area
Fixed the coffin music playing into the next round from previous one
Fixed Monoculus sometimes getting stuck to certain locations
Fixed players sometimes getting stuck to other players in Hell area
Adjusted preferred nav-path for Merasmus to prevent him going into RED final base Fixed The Thermal Thruster not doing 3x damage when landing on enemies
The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine mode
Fixed an LOD bug with The Holiday Punch
Updated model/materials for The War Eagle
published 6 years ago. 3,438,842 views, 87,043 likes, 0 dislikes and 13,503 comments.
published 6 years ago. 2,898,640 views, 76,131 likes, 0 dislikes and 10,954 comments.
published 6 years ago. 318 views, 22 likes, 0 dislikes and 3 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
Fixed a client/server crash related to contracts
Fixed a server crash related to taunting
Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers
Abandon/disconnect dialogs now show controller hint icons when Steam Controller is active
Removed trade restrictions from the Prinny items
published 6 years ago. 1,404 views, 69 likes, 0 dislikes and 4 comments.
Tip of the Hats is an annual Team Fortress 2 fundr...
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Added a Steam Workshop tag for War Paint submissions
Updated the description for The Gas Passer
Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects
Updated the models/materials for The Nuke, The Snowmann, and The Fireman's Essentials
Updated the following Contracts:Reduced the number of times the bonus objectives for the Thermal Thruster Contract need to be completed
Reduced the number of times "Defend the control point" objectives need to be completed Fixed The Loose Cannon not being able to Double Donk
Fixed the afterburn duration for The Huo-Long Heater, The Sharpened Volcano Fragment, The Huntsman, and The Cow Mangler
Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping in the HUD
Fixed the charge meter not recharging for The Fishcake and The Robo-Sandvich
Fixed The Fishcake not honoring the viewmodel minmode setting
Fixed The Festive Black Box not working for Black Box Contracts
Fixed the charge meter for The Sandvich not resetting to 100% when the player picks up a health kit
Fixed the 2nd objective for the Brass Beast Contract
Fixed the HUD prompt for a movable building so it shows the proper Steam Controller button text
Fixed party invite and join requests being inconsistent with five or more players in the group
Fixed the party invite mode setting not saving when exiting the game
Fixed party invite mode and ignore party invites settings not always working as expected
Fixed a case were a party invite or join request would reappear after being acted upon