Community news
Aggregated from all TF2 related websites and social media.
Show options menu
Hide options menu
I think it can be said that a year is a long time. Can any of you remember January? I doubt it. Human minds are only capable of so much. Maybe January is just a concept invented by the men in power to keep the little guys down. Maybe it's January now, and we just don-... oh, it is? Well then, let me just say..
Happy New Year!
This year we have a record amount of maps to feature, so check 'em out!
King of the...
Read more
...
Read the full article .
Hi!
You may know me as either "the events guy", "the invade ctf guy", or the "no alphas" guy. All are accurate.
I joined this community back in 2017 when I first started mapping. Jungle inferno was hot off the press and I was very passionate about creating things for this game I loved. It helped of course that the community was so welcoming and supportive. In 2019/2020 I hit my stride, releasing a bunch of actually good maps and branching into other areas of tf2 content creation such as...
Read more
...
Read the full article .
published 1 year ago. 1,809 views, 58 likes, 0 dislikes and 18 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 1,793 views, 54 likes, 0 dislikes and 17 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 394 views, 13 likes, 0 dislikes and 5 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 1,041 views, 28 likes, 0 dislikes and 10 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 595 views, 21 likes, 0 dislikes and 12 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated cp_carrierFixed a clipping issue near the bell tower
Fixed the carrier being able to take teleporters
Fixed players dropping flags during waiting for players
Adjusted gravity and health formula for the carrier
Half-Zatoichi reverted back to restoring 50% of the carrier's health
The carrier is now able to use the Thermal Thruster, the Pain Train, as well as taunts
Decreased size of the frog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated koth_krampusAdded a second trigger_hurt in the underworld that becomes active after Krampus' portal closes
Fixed players dropping flags during waiting for players
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a regression with the Clue Hairdo where the smoke attachment was missing
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the Carry-Van to fix a problem with the LOD files
Updated the Scruffed 'n Stitched to fix the blue material using the red diffuse texture for the second style
Updated main menu background to prevent being affected by mat_picmip
Updated pl_camber to fix a crack in the forward spawn
Updated the Cozy CoverupFixed backpack icon
Fixed broken paint region
Fixed jigglebones
Fixed Scout's headphones being hidden for style 3
Fixed Soldier's lod0 for style 3 not matching style 1 Updated the Clue HairdoUpdated to fix issues with shading on maps
Updated to fix the clipping of the loose hair strand with the forehead Updated the Sleuth SuitUpdated all models to fix issues with shading on maps
Fixed clipping/changed rigging in some poses
Fixed the fourth style having only one material, which caused the problems
Fixed parts of the textures
Changed the backpack icon to reflect the changes in the item
published 1 year ago. 913 views, 35 likes, 0 dislikes and 8 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
Hello all! We are once again approaching the end of the year, so it's time to select the best creations from the past year to add to our
featured maps list !
For those unfamiliar with our featured maps list, it serves as TF2Maps' "hall of fame"; a selection of maps we've determined to be of the utmost quality.
This makes it easy for users to quickly browse through and pick out maps to add to a server rotation; or simply download for their own use.
As always, there is no reward given...
Read more
...
Read the full article .
published 1 year ago. 2,473 views, 152 likes, 0 dislikes and 1 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 5,234 views, 193 likes, 0 dislikes and 5 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 2,016 views, 59 likes, 0 dislikes and 8 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed the Pyro's right hand c_model not drawing correctly
Fixed The Razorback not being displayed in the 3D HUD player model and the loadout preview (community fix from gidi30)
Fixed the Engineer's Destruction PDA using the wrong animation in the 3D HUD player model (community fix from gidi30)
Fixed naming conflicts between the plr_hacksaw and plr_hacksaw_event localization strings
Updated the Scruffed 'n Stitched cosmetic item to fix a paint problem with the second style
Updated the display name for the Trench Warefarer cosmetic item to Trench Warfarer
Updated the Strasbourg Scholar cosmetic itemFixed cross-cosmetic clipping
Fixed triangulation mismatch on pants and resulting rig issue
Fixed LOD bone collapse error
Fixed minor UV stretching on LODs Updated pl_frontier_finalFixed Engineers being able to build in Red's final spawn room Updated plr_hacksawFixed non-zero roll on spectator cameras
Fixed Erroneous clip brushes
Simplified and merged door frames across the map to have fewer obstructions
Removed some cover on each team's balconies that preventing being able to spam sentries
De-cluttered finale roof so that you can travel from balcony-to-balcony
Lowered rocks between middle and the finale
Adjusted prop fades Updated ctf_turbine_winterFixed issue with teleporters exploding when players used them in the vents
Added extra ammopacks in the intel hallways
Fixed cubemaps having odd reflections in the center area
Adjusted clipping in the center area
Added neutral Train Camera so you can enjoy the Slay Ride
Added small details Updated pl_emergeFixed some malformed geometry in Blu's first spawn
Fixed unintentional perch point just outside Blu's first spawn Updated pl_camberClipped sewer grate
Disabled rock collision
Increased Red respawn room
Improved clipping
Blocked off a sightline on the final point Updated cp_brewFixed missing collision on red arrow outside Red's first spawn
Fixed missing flatbed truck trailers outside of the diner Updated koth_snowtowerThe control point is now more closed-off
Slightly extended the cover on the lower balconies on both sides
Moved the ammo from the control point to the higher platform of the central tower
Fixed z-fighting on the lower ramps on both sides
Changed from toolsblockbullets2 to toolsplayerclip for the tree's clipping near the crossing
Updated menu photos Updated koth_krampusFixed minor visual issues
Fixed Krampus' unique boss bar randomly getting replaced with the default one
Fixed people getting stuck or telefragged when taking the Krampus portal
Krampus' landing sound is now more audible
Krampus now correctly destroys all buildings in his way Updated cp_carrierAdjusted fade distances of some areaportals
Adjusted Blu team's respawn times
Extended Blu team's respawn room
Fixed hud text overlapping
Fixed soundscapes not working correctly
Fixed objective text not displaying properly
Fixed the ability for the carrier to pick up restricted weapons
Fixed players not becoming the carrier while standing on the platform as it resets
Announcer's bomb voice lines no longer play after the bomb has been deployed
Half-Zatoichi kills now restore 25% of the carrier's health instead of 50%
Added 25% crit resistance to the carrier
Added overtime while there is a carrier
The carrier's health bar now displays their class icon
Decreased size of the frog
AsiaFortress is back once again for its fall season final! Prepare yourselves for an adrenaline-fueled spectacle featuring strategic plays, jaw-dropping frags, and more explosions than the Demoman's wildest dreams! It's a showdown where only the best will emerge victorious! Who will claim the crown as the undisputed champions of the AsiaFortress Fall Invite Season and the juicy $800 USD prize?
Tune in on Twitch on the 17th of December @ 8pm SGT / 1pm CEST for the lower bracket final and on the 22nd of December @ 8pm SGT / 1pm CEST for the grand final!
Important Links:
published 1 year ago. 2,908 views, 80 likes, 0 dislikes and 16 comments.
The Unofficial Official Team Fortress 2 Podcast. P...
published 1 year ago. 2,103 views, 61 likes, 0 dislikes and 10 comments.
The Unofficial Official Team Fortress 2 Podcast. P...