cp_supermariobros3_b1

Usage statistics of maps played in the whole TF2 universe (Valve, community and competitive).
0 now playing on community servers

Current activity

26

now playing
1

servers

6 days ago

Map creator(s)

Created 23 map(s).

Map information

This map is based on cp_supermariobros3

Map first seen on 2022-03-05 01:57:30 (CET).

Map last seen on 2024-04-23 02:20:00 (CET).

The thumbnail is from teamwork.tf map creators.

Server types


Community



External links



Server locations

Europe
Oceania
North America

Gamemodes played

control-point
trading

Peak achievements


27

concurrent player(s)
23-Apr-2024 02:10 CET
1

concurrent server(s)
05-Mar-2022 01:57 CET
33

slots capacity
13-Aug-2022 02:20 CET
0

avg. player numbers per day
(tracked for 0 days)

Map description

A map based off of Super Mario Bros. 3, a game for the Nintendo Entertainment System (NES). The map has three available areas of play with textures taken directly from the game. There's the Overworld, Desert, and Cave levels. Each area has defining aspects and decorations to make them unique from one another, with warp pipes near the spawns of each team that will warp you between each world from the Overworld level!

This version of the map has a Control Points gamemode in which the teams would have to cap all three control points in each area in order to win the game, similar to the map cp_standin_final. It is meant for servers that allow players to fight for points. To find the other version of this map (Hangout/Trade/Deathmatch version with no gamemode) you can check out and support that version of the map here: https://steamcommunity.com/sharedfiles/filedetails/?id=1761281083


no screenshots are matched with this map name.

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