cp_bruhstbowl_b6
Usage statistics of maps played in the whole TF2 universe (Valve, community and competitive).Current activity
now playing
servers
Map creator(s)
Map information
This map is based on cp_bruhstbowlMap first seen on 2023-02-09 21:37:02 (CET).
Map last seen on 2024-11-06 12:20:00 (CET).
The thumbnail is from teamwork.tf map creators.
Server types
Community
Peak achievements
concurrent player(s)
01-Jul-2023 19:10 CET
concurrent server(s)
18-Apr-2023 23:00 CET
slots capacity
17-Oct-2024 04:40 CET
avg. player numbers per day
(tracked for 0 days)
Map description
Bruhstbowl is a multi-stage Attack/Defense map, like Dust Bowl but with only two stages.
The major design goal behind cp_bruhstbowl was to take what was good about Dust Bowl and introduce an extra duality between close-range combat and long-range combat, so it's easier to flank around and play Scout, Sniper and Spy.
Once it was ready, I gave it a never-before-seen kind of artpass using a luxel size of 8 or 4 on nearly every surface to create much more defined shadows than the average TF2 map has.
Check out my TF2Maps.net downloads, where I've made cool semi-experimental maps like Bruhstbowl once every 6-weeks-ish for the past 3 years.
If you like the look of one of my old maps and wanna take over and finish it, or you just have some colourful words to say about Bruhstbowl, feel free to shoot me a message on Discord. My username is "tiftid".
Player and server history has been disabled by the administrator, because of the current high website load we are experiencing.
Sorry for the inconvience, please consult our Twitter account or Discord server for further information/enquiries about this data.
- Valve gameservers are not included in this list (but are in all statistics).
- These records are stored for 14 days, due to resource constraints.
- It may list gameservers that are not visible in Community Quickplay (because they are empty).
If you want more information about a server, query it via quickplay or try to connect to it.