cp_bruhstbowl_b5

Usage statistics of maps played in the whole TF2 universe (Valve, community and competitive).
0 now playing on community servers

Map creator(s)

Created 3 map(s).

Map information

This map is based on cp_bruhstbowl

Map first seen on 2022-10-22 23:10:54 (CET).

Map last seen on 2025-02-18 02:40:00 (CET).

The thumbnail is from teamwork.tf map creators.

Server types


Community



External links



Server locations

North America
South America
Europe
Asia
Oceania

Gamemodes played

control-point
zombies

Peak achievements


45

concurrent player(s)
13-Mar-2023 02:10 CET
2

concurrent server(s)
29-Oct-2022 04:30 CET
48

slots capacity
16-Jan-2023 04:50 CET
0

avg. player numbers per day
(tracked for 0 days)

Map description

Bruhstbowl is a multi-stage Attack/Defense map, like Dust Bowl but with only two stages.

The major design goal behind cp_bruhstbowl was to take what was good about Dust Bowl and introduce an extra duality between close-range combat and long-range combat, so it's easier to flank around and play Scout, Sniper and Spy.

Once it was ready, I gave it a never-before-seen kind of artpass using a luxel size of 8 or 4 on nearly every surface to create much more defined shadows than the average TF2 map has.

Check out my TF2Maps.net downloads, where I've made cool semi-experimental maps like Bruhstbowl once every 6-weeks-ish for the past 3 years.

If you like the look of one of my old maps and wanna take over and finish it, or you just have some colourful words to say about Bruhstbowl, feel free to shoot me a message on Discord. My username is Tiftid#7820.


no screenshots are matched with this map name.

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