vsh_natural_halestorm

Usage statistics of maps played in the whole TF2 universe (Valve, community and competitive).
0 now playing on community servers

Current activity

0

now playing
1

servers

1 hour ago

Map creator(s)

Created 1 map(s).

Map information

Map first seen on 2024-05-05 08:03:25 (CET).

Map last seen on 2025-08-25 15:00:00 (CET).

The thumbnail is from teamwork.tf map creators.

Server types


Community



External links



Server locations

Oceania
North America
Asia
South America
Europe
unknown


Peak achievements


39

concurrent player(s)
25-May-2024 06:30 CET
3

concurrent server(s)
15-Jun-2024 00:20 CET
133

slots capacity
29-Jun-2024 00:50 CET
0

avg. player numbers per day
(tracked for 0 days)

Map description

Map made from STICKMASTERLUKES "Natural Disaster Survival" (with edited terrain) using the vscript VS SAXTON HALE mode. New Features (thanks to megascatterbomb): Damage logging:

  • On death: the damage dealt by the player is broadcast in chat.
  • If the dead ringer is used, a fake message is displayed to Hale only.
  • Insults the player if they do 0 damage. At round end:
  • The top 3 players' damage is listed.
  • The total damage by all players is displayed.
  • Damage by other sources (e.g. Distillery grinder) is listed separately.
  • Shows a percentage of how much health RED Team managed to chip away. Anti-AFK measures:
  • If a player fails to send a keyboard input for 60 seconds, they are killed.
  • When this happens, Hale's health is reduced to compensate, as though the idle player was never there in the first place.
  • Chat messages are sent to the idle player to give them an opportunity to come back before the idle-death. Every 200 damage dealt to hale, the player gets 1 score point Map made from STICKMASTERLUKES "Natural Disaster Survival" (with edited terrain) using the vscript VS SAXTON HALE mode.

no screenshots are matched with this map name.

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