manor_of_fun_ctaf
Usage statistics of maps played in the whole TF2 universe (Valve, community and competitive).Current activity
now playing
servers
Map creator(s)
Map information
Map first seen on 2021-08-30 10:05:50 (CET).Map last seen on 2026-02-05 22:40:00 (CET).
The thumbnail is from teamwork.tf map creators.
Server types
Community
Server locations
EuropeNorth America
Asia
South America
Oceania
unknown
Peak achievements
concurrent player(s)
17-May-2022 03:30 CET
concurrent server(s)
30-Aug-2021 11:40 CET
slots capacity
31-Aug-2025 04:00 CET
avg. player numbers per day
(tracked for 0 days)
Map description
A more stable, and fixed version of manor_of_fun, this one should work on bigger servers, with more players and mods/plugins.
The old manor, was unfortunately made at a time, where I didn't know how to optimize that well, and the entity limit was already almost full, so it often ended up in crashes, once you hit 24-32 players on a server. Previous map was at 1800 entities/2048 or so, leading to quickly hitting the limit, and crashing the server
This version is at around 700/2048, leaving lots of room for players and other entities now.
Includes a few changes/adjustments too, such as removal of random wheel of doom and spells (except a few for the headcrab room)
You can still find the original one here, but beware of the issues as mentioned above: https://steamcommunity.com/sharedfiles/filedetails/?id=499613577
Player and server history has been disabled by the administrator, because of the current high website load we are experiencing.
Sorry for the inconvience, please consult our Twitter account or Discord server for further information/enquiries about this data.
- Valve gameservers are not included in this list (but are in all statistics).
- These records are stored for 14 days, due to resource constraints.
- It may list gameservers that are not visible in Community Quickplay (because they are empty).
If you want more information about a server, query it via quickplay or try to connect to it.