Maggie was the very first character model I tried sculpting. I wanted to do a resculpt to see how far Iâve been able to develop my sculpting since I started (Itâs a bit embarrassing to show the full face of my original sculpt, but itâs a necessary evil for comparison purposes)
Speaking of sculpting, Iâm finally trying out Zbrush. Iâm still trying to get used to it. The interface is weeeeird (and this is coming from somebody who uses Blender) but it makes sense, I just have to get used to it and learn it over the next few months. I did all of my sculpting in Blender for this with very tiny tweaks in Zbrush as Iâm still trying to get my head around how to use it and mainly used it for polypaint to roughly paint the sculpt (because vertex painting in Blender sucks as I canât get a high poly enough model without it slowing down/crashing/becoming unworkable)