Serverlist: Maps That SHOULD Be in TF2

Custom serverlists by members of the community.

Maps That SHOULD Be in TF2

By Big Joey Slap-Nuts
31 subscribed

As shown in the videos made by Big Joey Slap-Nuts. Credits for the thumbnail to Super Juusto.

Videos:

Maps That Should be in TF2 (Pt. 1)

Maps That Should be in TF2 (Pt. 2)


Created 4 serverlist(s).

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Filter Criteria for this serverlist
Must have map name (* = asterix) cp_sulfur*, pl_ququmannz*, pl_humidity*, koth_stallone*, pl_effigy*, plr_fishladder*, cp_overgrown*, pl_pier*, plr_valentine*, pl_oasis*, koth_undergrove*, cp_fulgur*, pl_shoreleave*, koth_slaughter*, koth_chasm*, cp_mist*, cp_treehouse*


IdleServer.Com | Slaughter
0 / 32 players

koth_slaughter_event
gamemode "koth"
region "North America"
108.181.244.75:41900
24/7, IdleServer.Com, Slaughter, alltalk, cp, increased_maxplayers, nocrits, respawntimes
IdleServer.Com | Undergrove
0 / 32 players

koth_undergrove_event
gamemode "koth"
region "North America"
108.181.244.75:42200
24/7, IdleServer.Com, Undergrove, alltalk, cp, increased_maxplayers, nocrits, respawntimes
IdleServer.Com | Pier
0 / 32 players

pl_pier
gamemode "payload"
region "North America"
108.181.244.75:45200
24/7, IdleServer.Com, Pier, alltalk, increased_maxplayers, nocrits, payload, respawntimes
IdleServer.Com | Sulfur | 24/7
0 / 32 players

cp_sulfur
gamemode "control-point"
region "North America"
108.181.244.75:48300
24/7, IdleServer.Com, alltalk, cp, increased_maxplayers, nocrits, respawntimes, sulfur